Publications

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Conference Paper
Theodoropoulos A, Vassilakis C, Antoniou A, Wallace M, Lepouras G.  2019.  ATMF: A student-centered framework for the effective implementation of alternative teaching methods for CSEd. Proceedings of the Innovative Teaching of Introductory Topics in Information Technology - 3(IT) Workshop in the context of the 19th IFIP Conference on e-Business, e-Services and e-Society (I3E 2019).
Antoniou A, Lepouras G, Vassilakis C, Wallace M, Platis N.  2019.  Cultural technologies: the case of the Tripolis archeological museum (in Greek; Greek title: "ΠΟΛΙΤΙΣΤΙΚΕΣ ΤΕΧΝΟΛΟΓΙΕΣ: Η ΠΕΡΙΠΤΩΣΗ ΤΟΥ ΑΡΧΑΙΟΛΟΓΙΚΟΥ ΜΟΥΣΕΙΟΥ ΤΡΙΠΟΛΗΣ"). Book of abstracts of the 2nd Conference of the School of Social Sciences of the University of the Aegean "Social sciences today: dilemmas and prospectives beyond the crisis".
Poulopoulos V, Vassilakis C, Wallace M, Antoniou A, Lepouras G.  2018.  The Effect of Social Media Trending Topics Related to Cultural Venues' Content. 2018 13th International Workshop on Semantic and Social Media Adaptation and Personalization (SMAP).
Poulopoulos V, Vassilakis C, Antoniou A, Wallace M, Lepouras G, Nores MLopez.  2018.  ExhiSTORY: IoT in the service of Cultural Heritage. Proceedings of the Global Information Infrastructure and Networking Symposium (GIIS 2018), Special Session on IoT and Cultural Heritage Protection.
Antoniou A, Vassilakis C, Wallace M, Lepouras G, Poulopoulos V.  2017.  Experiences from the development of thematic itineraries in three Greek museums (Greek title: Εμπειρίες από την ανάπτυξη θεματικών διαδρομών σε τρία Ελληνικά μουσεία). Proceedings of the 2nd PanHellenic conference on Cultural Heritage (Euromed 2017).
Bourlakos I, Wallace M, Antoniou A, Vassilakis C, Lepouras G, Karapanagiotou AVassiliki.  2017.  Formalization and visualization of the narrative for museum guides. Proceedings of the third International KEYSTONE Conference (IKC2017).
Antoniou A, Vassilakis C, Theodoropoulos A, Lepouras G.  2018.  The Human Computer Interaction and Virtual Reality Lab (University of Peloponnese): overview and current challenges. Proceedings of the “Cultural informatics research and applications: State of the art and open challenges” workshop, within the Euromed 2018 Conference.
Lykourentzou I, Claude X., Naudet Y., Tobias E., Antoniou A, Lepouras G, Vassilakis C.  2013.  Improving museum visitors' Quality of Experience through intelligent recommendations: A visiting style-based approach. Proceedings of MASIE 2013 Workshop, co-located with the 9th International Conference on Intelligent Environments IE'13.
Vassilakis C, Antoniou A, Lepouras G, Wallace M, Lykourentzou I, Naudet Y..  2016.  Interconnecting Objects, Visitors, Sites and (Hi)Stories Across Cultural and Historical Concepts: The CrossCult Project. Digital Heritage. Progress in Cultural Heritage: Documentation, Preservation, and Protection. :501–510.
Poulopoulos V, Vassilakis C, Antoniou A, Lepouras G, Wallace M.  2018.  Personality Analysis of Social Media Influencers as a Tool for Cultural Institutions. Digital Heritage. Progress in Cultural Heritage: Documentation, Preservation, and Protection. :236–247.
Theodorakopoulos M, Papageorgopoulos N, Mourti A, Antoniou A, Wallace M, Lepouras G, Vassilakis C, Platis N.  2017.  Personalized Augmented Reality Experiences in Museums using Google Cardboards. 2017 12th International Workshop on Semantic and Social Media Adaptation and Personalization (SMAP).
Bampatzia S, Bourlakos I, Antoniou A, Vassilakis C, Lepouras G, Wallace M.  2016.  Serious games: Valuable Tools for Cultural Heritage. Proceedings of the 2016 Games and Learning Alliance Conference. :331–341.
Lepouras G, Katifori A, Vassilakis C, Antoniou A, Platis N.  2014.  Towards a Learning Analytics Platform for Supporting the Educational Process. Proceedings of the 5th Conference on Information, Intelligence, Systems & Application (IISA2014).
Bampatzia S, Bravo-Quezada OGustavo, Antoniou A, Nores MLopez, Wallace M, Lepouras G, Vassilakis C.  2016.  The use of semantics in the CrossCult H2020 project. Proceedings of the second International KEYSTONE Conference, (IKC2016). :190–195.
Antoniou A, Lykourentzou I, Rompa J., Tobias E., Lepouras G, Vassilakis C, Naudet Y..  2013.  User Profiling: Towards a Facebook Game that Reveals Cognitive Style. Proceedings of the GALA 2013 conference. :349–353.
Bampatzia S, Antoniou A, Lepouras G, Vassilakis C, Wallace M.  2016.  Using Social media to stimulate history reflection in cultural heritage. Proceedings of Semantic and Social Media Adaptation and Personalization (SMAP) 2016.