Publications
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Author Title [ Type] Year Filters: Author is Angeliki Antoniou [Clear All Filters]
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2018.
ATMF: A student-centered framework for the effective implementation of alternative teaching methods for CSEd. Proceedings of the Innovative Teaching of Introductory Topics in Information Technology - 3(IT) Workshop in the context of the 19th IFIP Conference on e-Business, e-Services and e-Society (I3E 2019).
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2019. Cultural technologies: the case of the Tripolis archeological museum (in Greek; Greek title: "ΠΟΛΙΤΙΣΤΙΚΕΣ ΤΕΧΝΟΛΟΓΙΕΣ: Η ΠΕΡΙΠΤΩΣΗ ΤΟΥ ΑΡΧΑΙΟΛΟΓΙΚΟΥ ΜΟΥΣΕΙΟΥ ΤΡΙΠΟΛΗΣ"). Book of abstracts of the 2nd Conference of the School of Social Sciences of the University of the Aegean "Social sciences today: dilemmas and prospectives beyond the crisis".
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2019. The Effect of Social Media Trending Topics Related to Cultural Venues' Content. 2018 13th International Workshop on Semantic and Social Media Adaptation and Personalization (SMAP).
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2018. ExhiSTORY: IoT in the service of Cultural Heritage. Proceedings of the Global Information Infrastructure and Networking Symposium (GIIS 2018), Special Session on IoT and Cultural Heritage Protection.
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2018. Experiences from the development of thematic itineraries in three Greek museums (Greek title: Εμπειρίες από την ανάπτυξη θεματικών διαδρομών σε τρία Ελληνικά μουσεία). Proceedings of the 2nd PanHellenic conference on Cultural Heritage (Euromed 2017).
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2017. Formalization and visualization of the narrative for museum guides. Proceedings of the third International KEYSTONE Conference (IKC2017).
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2017. The Human Computer Interaction and Virtual Reality Lab (University of Peloponnese): overview and current challenges. Proceedings of the “Cultural informatics research and applications: State of the art and open challenges” workshop, within the Euromed 2018 Conference.
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2018. Improving museum visitors' Quality of Experience through intelligent recommendations: A visiting style-based approach. Proceedings of MASIE 2013 Workshop, co-located with the 9th International Conference on Intelligent Environments IE'13.
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2013. Interconnecting Objects, Visitors, Sites and (Hi)Stories Across Cultural and Historical Concepts: The CrossCult Project. Digital Heritage. Progress in Cultural Heritage: Documentation, Preservation, and Protection. :501–510.
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2016. PaloAnalytics project concept, scope and outcomes: an opportunity for culture. Proceedings of the Workshop on Cultural Informatics, co-located with the 14th International Workshop On Semantic And Social Media Adaptation And Personalization (SMAP 2019).
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2019. Personality Analysis of Social Media Influencers as a Tool for Cultural Institutions. Digital Heritage. Progress in Cultural Heritage: Documentation, Preservation, and Protection. :236–247.
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2018. Personalized Augmented Reality Experiences in Museums using Google Cardboards. 2017 12th International Workshop on Semantic and Social Media Adaptation and Personalization (SMAP).
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2017. Scavenger Hunt in the Roads of Freedom (Greek title: “Κυνήγι θησαυρού στους Δρόμους της Ελευθερίας"). Proceedings of the 3nd Pan-Hellenic Conference on Digital Cultural Heritage-EuroMed 2019.
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2019. Serious games: Valuable Tools for Cultural Heritage. Proceedings of the 2016 Games and Learning Alliance Conference. :331–341.
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2016. Supporting small museums through social network semantic analysis (Greek title: Υποστήριξη μικρών μουσείων μέσω της σημασιολογικής ανάλυσης κοινωνικών δικτύων). Proceedings of the 3nd Pan-Hellenic Conference on Digital Cultural Heritage-EuroMed 2019.
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2019. Towards a Learning Analytics Platform for Supporting the Educational Process. Proceedings of the 5th Conference on Information, Intelligence, Systems & Application (IISA2014).
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2014. TripMentor: Challenges and prospects for culture and tourism in the Attica region (Greek title: “TripMentor: προκλήσεις και προοπτικές για τον πολιτισμό και τον τουρισμό στην περιφέρεια Αττικής“). Proceedings of the 3nd Pan-Hellenic Conference on Digital Cultural Heritage-EuroMed 2019.
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2019. TripMentor Project: scope and challenges. Proceedings of the Workshop on Cultural Informatics, co-located with the 14th International Workshop On Semantic And Social Media Adaptation And Personalization (SMAP 2019).
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2019. TripMentor Project: scope and challenges. Proceedings of the Workshop on Cultural Informatics, co-located with the 14th International Workshop On Semantic And Social Media Adaptation And Personalization (SMAP 2019).
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2019. The use of semantics in the CrossCult H2020 project. Proceedings of the second International KEYSTONE Conference, (IKC2016). :190–195.
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2016. User Profiling: Towards a Facebook Game that Reveals Cognitive Style. Proceedings of the GALA 2013 conference. :349–353.
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2013. Using Social media to stimulate history reflection in cultural heritage. Proceedings of Semantic and Social Media Adaptation and Personalization (SMAP) 2016.
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2016. Bringing a peripheral, traditional venue to the digital era with targeted narratives. Digital Applications in Archaeology and Cultural Heritage. 14:e00111.
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2019. Chatbots for Cultural Venues: A Topic-Based Approach. Algorithms. 16:339.
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2023.