Publications
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The Human Computer Interaction and Virtual Reality Lab (University of Peloponnese): overview and current challenges. Proceedings of the “Cultural informatics research and applications: State of the art and open challenges” workshop, within the Euromed 2018 Conference.
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2018. Improved suffix blocking for record linkage and entity resolution. Data Knowl. Eng.. 117:98–113.
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2018. Map-Based Visual Exploration of Geolocated Time Series. Proceedings of the Workshops of the EDBT/ICDT 2018 Joint Conference (EDBT/ICDT 2018), Vienna, Austria, March 26, 2018.. :92–99.
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2018. Personality Analysis of Social Media Influencers as a Tool for Cultural Institutions. Digital Heritage. Progress in Cultural Heritage: Documentation, Preservation, and Protection. :236–247.
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2018. The personality of the influencers, the characteristics of qualitative discussions and their analysis for recommendations to cultural institutions. Heritage. 1:239-253.
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2018. Proceedings of the Workshops of the EDBT/ICDT 2018 Joint Conference (EDBT/ICDT 2018), Vienna, Austria, March 26, 2018. CEUR Workshop Proceedings. 2083
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2018. Scalable hybrid similarity join over geolocated time series. Proceedings of the 26th ACM SIGSPATIAL International Conference on Advances in Geographic Information Systems, SIGSPATIAL 2018, Seattle, WA, USA, November 06-09, 2018. :119–128.
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2018. Unsupervised Disaggregation of Low Granularity Resource Consumption Time Series. Advances in Knowledge Discovery and Data Mining - 22nd Pacific-Asia Conference, PAKDD 2018, Melbourne, VIC, Australia, June 3-6, 2018, Proceedings, Part II. :558–570.
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2018. A Benchmark for Betweenness Centrality Approximation Algorithms on Large Graphs. Proceedings of the 29th International Conference on Scientific and Statistical Database Management, Chicago, IL, USA, June 27-29, 2017. :6:1–6:12.
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2017. Experiences from the development of thematic itineraries in three Greek museums (Greek title: Εμπειρίες από την ανάπτυξη θεματικών διαδρομών σε τρία Ελληνικά μουσεία). Proceedings of the 2nd PanHellenic conference on Cultural Heritage (Euromed 2017).
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2017. Formalization and visualization of the narrative for museum guides. Proceedings of the third International KEYSTONE Conference (IKC2017).
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2017. Indexing Geolocated Time Series Data. Proceedings of the 25th ACM SIGSPATIAL International Conference on Advances in Geographic Information Systems, GIS 2017, Redondo Beach, CA, USA, November 7-10, 2017. :19:1–19:10.
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2017. Personalized Augmented Reality Experiences in Museums using Google Cardboards. 2017 12th International Workshop on Semantic and Social Media Adaptation and Personalization (SMAP).
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2017. Stimulation of reflection and discussion in museum visits through the use of social media. Social Network Analysis and Mining. 7:1-12.
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2017. Interconnecting Objects, Visitors, Sites and (Hi)Stories Across Cultural and Historical Concepts: The CrossCult Project. Digital Heritage. Progress in Cultural Heritage: Documentation, Preservation, and Protection. :501–510.
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2016. Serious games: Valuable Tools for Cultural Heritage. Proceedings of the 2016 Games and Learning Alliance Conference. :331–341.
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2016. The use of semantics in the CrossCult H2020 project. Proceedings of the second International KEYSTONE Conference, (IKC2016). :190–195.
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2016. Using Social media to stimulate history reflection in cultural heritage. Proceedings of Semantic and Social Media Adaptation and Personalization (SMAP) 2016.
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2016. A MapReduce based k-NN joins probabilistic classifier. 2015 IEEE International Conference on Big Data, Big Data 2015, Santa Clara, CA, USA, October 29 - November 1, 2015. :952–957.
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2015. GRAMI: Frequent Subgraph and Pattern Mining in a Single Large Graph. PVLDB. 7:517–528.
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2014. Towards a Learning Analytics Platform for Supporting the Educational Process. Proceedings of the 5th Conference on Information, Intelligence, Systems & Application (IISA2014).
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2014. Improving museum visitors' Quality of Experience through intelligent recommendations: A visiting style-based approach. Proceedings of MASIE 2013 Workshop, co-located with the 9th International Conference on Intelligent Environments IE'13.
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2013. A methodology for the design of online exhibitions. DESIDOC Journal of Library and Information Technology. 33:158–167.
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2013. User Profiling: Towards a Facebook Game that Reveals Cognitive Style. Proceedings of the GALA 2013 conference. :349–353.
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