Title | Development and evaluation of a team formation algorithm for gaming environments |
Publication Type | Thesis |
Year of Publication | 2021 |
Authors | Topalidis I |
Academic Department | Department of Informatics and Telecommunications |
Number of Pages | 48 |
Date Published | 10/2021 |
Thesis Type | Undergraduate |
Keywords | glpk, Java, linear programming, maximization problem, scpsolver, User groups, μέθοδος simplex method |
Abstract | In the context of multiplayer online games, but in many other group activities that entail collaboration between user, appropriate group formation is a critical issue. Groups should be formulated in a way that on the one hand user collaboration (or collaboration avoidance) preferences are respected, and on the other hand collaboration potential and productivity of groups is maximized.
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