Abstract:
This paper presents the results of a study on how historians conduct research in a historical archive, and the methodologies they use while searching. Historic research involves finding, using, interpreting and correlating information within primary and secondary sources, in order to understand past events. The collection of historical data is accomplished through methodical and comprehensive research in primary and secondary sources. An important factor in our study was to understand what kind of data and/or information historians are looking for in a library/historical archive, either printed or digitized, and which research methodologies or research models they use while they investigate a historical archive. Since this issue has not been addressed insofar, and therefore there are no methods for elucidating research methodologies or research models that historians employ / use, we formulated a questionnaire comprising of seven information retrieval tasks commonly addressed in the context of historic research. History researchers were asked to describe in detail how they would proceed in searching for the information they need for completing these tasks. Through this procedure we aimed to investigate the different ways a historian can use to tackle a specific question, examine whether there exists a common research methodology, and the historic researchers' expectations and preferences. The insight gained from this investigation can be used for educational purposes, since it could be useful in the creation / development of a methodology for conducting research on historical information. Furthermore, the findings can be exploited in the context of organizing documents within historical source repositories, so as to facilitate the retrieval of documents by historians; finally the presented findings can serve as a preliminary requirement analysis phase for building tools that will enable historians to access more rapidly and fully the information they need.
Note: This material is presented to ensure timely dissemination of scholarly and technical work. Copyright and all rights therein are retained by authors or by other copyright holders. All persons copying this information are expected to adhere to the terms and constraints invoked by each author's copyright. In most cases, these works may not be reposted without the explicit permission of the copyright holder.
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research-methodology-tr.pdf | 170.77 KB |
Abstract:
Ontologies have been proven invaluable tools both for the semantic web and for personal information management. In the context of a historical archive an ontology may provide mean-ingful and efficient support for search tasks as well as be used as a tool for storage and presentation of historical data. The creation however of such an ontology is complex, since the digitized archive documents are not in text format and the concepts that must be captured may vary among different time periods. This work presents a user-centric methodological approach for ex-tracting the ontology of an historical archive focusing on the evaluation issues related to this process. The approach is exemplified through cases from its application in the University of Athens Historical Archive.
Note: This material is presented to ensure timely dissemination of scholarly and technical work. Copyright and all rights therein are retained by authors or by other copyright holders. All persons copying this information are expected to adhere to the terms and constraints invoked by each author's copyright. In most cases, these works may not be reposted without the explicit permission of the copyright holder.
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onto-meth.pdf | 232.45 KB |
Abstract:
User profiling is commonly employed nowadays to enhance usability as well as to support personalization, adaptivity and other user-centric features. Insofar, application designers model user profiles mainly in an ad-hoc manner, hindering thus application interoperability at the user profile level, increasing the amount of work to be done and the possibility of errors or omissions in the profile model. This work aims at creating a user profile ontology that incorporates concepts and properties used to model the user profile. Existing literature, applications and ontologies related to the domain of user context and profiling have been taken into account in order to create a general, comprehensive and extensible user model. This ontology can be used as a reference model, in order to alleviate the aforementioned issues. The model, available for download, is exemplified through its application in two different areas, personal information management and adaptive visualization.
Note: This material is presented to ensure timely dissemination of scholarly and technical work. Copyright and all rights therein are retained by authors or by other copyright holders. All persons copying this information are expected to adhere to the terms and constraints invoked by each author's copyright. In most cases, these works may not be reposted without the explicit permission of the copyright holder.
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onto-user-final.pdf | 176.1 KB |
Abstract:
Incorporating digital tools in the business and scientific research workflows is at the moment an on-going process, challenging and demanding as every domain has its own needs in terms of data models and information retrieval methods. The information in some domains involves entity evolution, a characteristic that introduces additional tasks, such as finding all evolution stages of an entity, and poses additional requirements for the information retrieval process. In this paper, we present a user study aiming to investigate how the different aspects of ontology modelling affect the performance and effectiveness of users regarding information retrieval tasks that are carried out using visualization methods. The results of the user study are analyzed and guidelines for ontology design are offered.
Note: This material is presented to ensure timely dissemination of scholarly and technical work. Copyright and all rights therein are retained by authors or by other copyright holders. All persons copying this information are expected to adhere to the terms and constraints invoked by each author's copyright. In most cases, these works may not be reposted without the explicit permission of the copyright holder.
Abstract:
Creating stories for exhibitions is a fascinating and in parallel laborious task. As every exhibition is designed to tell a story, museum curators are responsible for analyzing each exhibit in order to extract messages that form a story and position accordingly the objects in correct order within the museum space. In this context, we analyze how the technological advances in the fields of sensors and the Internet of Things can be utilized in order to construct a “smart space”, where exhibits can communicate with the visitors and to each other and can be organized automatically so that they can generate rich, personalized, coherent and highly stimulating experiences. We present the architecture of the system named “exhiSTORY”, that intends to provide the appropriate infrastructure to be used in museums and places where exhibitions are held, in order to support smart exhibits. We discuss and analyze the architecture of the system and the ways of its application in a cultural space.
Note: This material is presented to ensure timely dissemination of scholarly and technical work. Copyright and all rights therein are retained by authors or by other copyright holders. All persons copying this information are expected to adhere to the terms and constraints invoked by each author's copyright. In most cases, these works may not be reposted without the explicit permission of the copyright holder.
Abstract:
This paper takes as its premise that the web is a place of action, not just information, and that the purpose of global data is to serve human needs. The paper presents several component technologies, which together work towards a vision where many small micro-applications can be threaded together using automated assistance to enable a unified and rich interaction. These technologies include data detector technology to enable any text to become a start point of semantic interaction; annotations for web-based services so that they can link data to potential actions; spreading activation over personal ontologies, to allow modelling of context; algorithms for automatically inferring ¡typing¢ of web-form input data based on previous user inputs; and early work on inferring task structures from action traces. Some of these have already been integrated within an experimental web-based (extended) bookmarking tool, Snip!t, and a prototype desktop application On Time, and the paper discusses how the components could be more fully, yet more openly, linked in terms of both architecture and interaction. As well as contributing to the goal of an action and activity-focused web, the work also exposes a number of broader issues, theoretical, practical, social and economic, for the Semantic Web.
Note: This material is presented to ensure timely dissemination of scholarly and technical work. Copyright and all rights therein are retained by authors or by other copyright holders. All persons copying this information are expected to adhere to the terms and constraints invoked by each author's copyright. In most cases, these works may not be reposted without the explicit permission of the copyright holder.
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jws-web-of-action-tr.pdf | 1.21 MB |
Abstract:
Most ontology development methodologies and tools for ontology management deal with ontology snapshots, i.e. they model and manage only the most recent version of ontologies, which is inadequate for contexts where the history of the ontology is of interest, such as historical archives. This work presents a set of requirements for the modeling and visualization of a temporal ontology used as a tool for the representation of historical information. In accordance to these requirements, a visualization plug-in was designed and implemented, featuring a set of tools that enable users to efficiently examine ontology temporal characteristics such as class and instance evolution along the timeline.
Note: This material is presented to ensure timely dissemination of scholarly and technical work. Copyright and all rights therein are retained by authors or by other copyright holders. All persons copying this information are expected to adhere to the terms and constraints invoked by each author's copyright. In most cases, these works may not be reposted without the explicit permission of the copyright holder.
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onto-time-final-rcis.pdf | 284.81 KB |
Abstract:
Historic research involves finding, using and correlating information within primary and secondary sources, in order to communicate an understanding of past events. In this process, historians employ their scientific knowledge, experience and intuition to formulate queries (who was involved in an event, when did an event occur etc), and subsequently try to locate the pertinent information from their sources. In this paper, we investigate how historians formulate queries, which query terms are chosen, and how historians proceed in searching for related information in sources. The insight gained from this investigation can be subsequently used for organizing documents within historical source repositories and building tools that will enable historians to access the needed information more rapidly and fully.
Note: This material is presented to ensure timely dissemination of scholarly and technical work. Copyright and all rights therein are retained by authors or by other copyright holders. All persons copying this information are expected to adhere to the terms and constraints invoked by each author's copyright. In most cases, these works may not be reposted without the explicit permission of the copyright holder.
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metho-hist-tr.pdf | 288.97 KB |
Abstract:
Human History, is a huge mesh of interrelated facts and concepts, spanning beyond borders, encompassing global aspects and finally constituting a shared, global experience. This is especially the case regarding European history, which is highly interconnected by nature; however, most History-related experiences that are today offered to the greater public, from schools to museums, are siloed. The CrossCult project aims to provide the means for offering citizens and cultural venue visitors a more holistic view of history, in the light of cross-border interconnections among pieces of cultural heritage, other citizens viewpoints and physical venues. To this end, the CrossCult project will built a comprehensive knowledge base encompassing information and semantic relationships across cultural information elements, and will provide the technological means for delivering the contents of this knowledge base to citizens and venue visitors in a highly personalized manner, creating narratives for the interactive experiences that maximise situational curiosity and serendipitous learning. The CrossCult platform will also exploit the cognitive/emotional profiles of the participants as well as temporal, spatial and miscellaneous features of context, including holidays and anniversaries, social media trending topics and so forth.
Note: This material is presented to ensure timely dissemination of scholarly and technical work. Copyright and all rights therein are retained by authors or by other copyright holders. All persons copying this information are expected to adhere to the terms and constraints invoked by each author's copyright. In most cases, these works may not be reposted without the explicit permission of the copyright holder.
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Draft paper version | 404.61 KB |
Abstract:
Users nowadays need to manage large amounts of information, including documents, e-mails, contacts, and multimedia content. To facilitate the tasks of organisation, maintenance, and retrieval of personal information, a number of semantics-based methods have emerged; these methods employ (personal) ontologies as an underlying infrastructure for organising and querying the personal information space. In this paper we present OntoFM, a novel personal information management tool that offers a mindmap-inspired interface to facilitate user interactions with the information base. Besides serving as an information retrieval aid, OntoFM allows the user to specify and update the semantic links between information items, constituting thus a complete personal information management tool.
Note: This material is presented to ensure timely dissemination of scholarly and technical work. Copyright and all rights therein are retained by authors or by other copyright holders. All persons copying this information are expected to adhere to the terms and constraints invoked by each author's copyright. In most cases, these works may not be reposted without the explicit permission of the copyright holder.
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EDBTICDT14-CAMERA-v4.pdf | 1.1 MB |
Abstract:
OntoFM is a novel file manager that bases its interactivity on the user¢s personal ontology, offering semantic browsing and searching mechanisms for locating files, a mind map inspired ontology visualization, and simple-to-use intuitive functionality that encourages less experienced users. The implementation of OntoFM is based on Protege, an extensible open source ontology editor and knowledge-base framework. The file manager is implemented as a Protege tab widget, retrieving information from your personal ontology. Ontology visualization is based upon the OntoGraf plug-in which has been extended to comply with the mind map paradigm. Currently the ontology visualization pane permits only navigational functions, while other ontology management functions have been hidden to ease the complexity of the user interface.
Demo material:http://www.uop.gr/~trifon/OntoFM
Note: This material is presented to ensure timely dissemination of scholarly and technical work. Copyright and all rights therein are retained by authors or by other copyright holders. All persons copying this information are expected to adhere to the terms and constraints invoked by each author's copyright. In most cases, these works may not be reposted without the explicit permission of the copyright holder.
Abstract:
Ontologies, as knowledge engineering tools, allow information to be modelled in ways resembling to those used by the human brain, and may be very useful in the context of personal information management (PIM) and Task Information Management (TIM). This work proposes the use of ontologies as a long-term knowledge store for PIM-related information, and the use of spreading activation over ontologies in order to provide context inference to tools that support TIM. Details on the ontology creation and content are provided, along with a full description of the spreading activation algorithm and its preliminary evaluation.
Note: This material is presented to ensure timely dissemination of scholarly and technical work. Copyright and all rights therein are retained by authors or by other copyright holders. All persons copying this information are expected to adhere to the terms and constraints invoked by each author's copyright. In most cases, these works may not be reposted without the explicit permission of the copyright holder.
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BI_tr.pdf | 554.37 KB |
Abstract:
Ontologies have been proven invaluable tools in areas like the semantic web and personal information management. There have been many research efforts to create ontologies and supporting tools for Natural Sciences and Biology in particular (e.g. the GO (http://www.geneontology.org/) ontology and supporting tools). However, the domain of History, the science of studying, recording and organizing the knowledge of the past, has yet to benefit from adopting ontologies. In this work, we present our findings in this area, focusing on the aspects of ontology modeling and ontology visualization.
Note: This material is presented to ensure timely dissemination of scholarly and technical work. Copyright and all rights therein are retained by authors or by other copyright holders. All persons copying this information are expected to adhere to the terms and constraints invoked by each author's copyright. In most cases, these works may not be reposted without the explicit permission of the copyright holder.
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poster-history-onto-v1b.pdf | 12.47 KB |
poster-smaller.pdf | 2.76 MB |
Abstract:
Ontologies, as sets of concepts and their interrelations in a specific domain, have proven to be a useful tool in the areas of digital libraries, the semantic web and personalized information management. As a result, there is a growing need for effective ontology visualization for design, management and browsing. There exist several ontology visualization methods and also a number of techniques used in other contexts that could also be adapted for ontology representation. The purpose of this work is to present these techniques and categorize their characteristics and features in order to assist method selection and promote future research in the area of ontology visualization.
Article available through the ACM Author-izer service:
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onto-vis-survey-final.pdf | 2.04 MB |
Abstract:
In the age of digital information more and more digital libraries and historical archives are using information systems in order to facilitate the document retrieval and provide better visualization of the search results and document presentation. Much research has been done in the field of digital libraries, but in the case of historical archives, which have particular needs, this is not the case. To this end, we investigate the use of new tools, which are based on the ontology of the historical archive in order to provide a new and effective method for document retrieval in a dynamic environment which will take into account the collaboration needs of the users.
Note: This material is presented to ensure timely dissemination of scholarly and technical work. Copyright and all rights therein are retained by authors or by other copyright holders. All persons copying this information are expected to adhere to the terms and constraints invoked by each author's copyright. In most cases, these works may not be reposted without the explicit permission of the copyright holder.
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onto-aided.pdf | 213.3 KB |
Abstract:
Ontologies offer a flexible and expressive layer of abstraction, very useful for capturing the semantics of information repositories and facilitating their retrieval either by the user or by the system to support user tasks. This work presents an ontology-based user profiler, in the context of a Personal Interaction Management System (PIMS). The profiler, based on an ontology of the users¢ domain, enables them to create their personal ontology by initially choosing one of the available template ontologies as a starting point, which they subsequently populate and customize. The profiler employs a web interface which allows users to populate their personal ontology through forms, hiding ontology complexities and peculiarities. Forms are dynamically generated through ontology views, which are specified by ontology designers.
Note: This material is presented to ensure timely dissemination of scholarly and technical work. Copyright and all rights therein are retained by authors or by other copyright holders. All persons copying this information are expected to adhere to the terms and constraints invoked by each author's copyright. In most cases, these works may not be reposted without the explicit permission of the copyright holder.
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PIM-chi-profiler_v1.6.pdf | 422.69 KB |
Abstract:
Nowadays, more and more cultural venues tend to utilize social media as a main tool for marketing, spreading their messages, engaging public and raising public awareness towards culture. It comes to a point where the massive of content in social media makes it a tedious procedure to contact the appropriate audience, the people that would really be stimulated by cultural information. In this notion, we assume that establishing conversations of high impact can possibly guide the cultural venues to audiences that can benefit more. These conversations usually include the so called influencers, users whose opinion can affect many people on social media; the latter usually referred to as followers. In this research paper we examine the characteristics of the influencers that can affect the procedures of a cultural venue on social media. The research is done within the scope of "CrossCult" EU funded project.
Note: This material is presented to ensure timely dissemination of scholarly and technical work. Copyright and all rights therein are retained by authors or by other copyright holders. All persons copying this information are expected to adhere to the terms and constraints invoked by each author's copyright. In most cases, these works may not be reposted without the explicit permission of the copyright holder.
Abstract:
Wishing to connect cultural heritage, games and social networks, the present work describes games to be used within the framework of a European H2020 project. For the purposes of supporting the museum visit, before, during and after, 5 games were designed for social networks to accomplish user profiling, to promote the museum and the application through social network dissemination, to introduce museum items and themes and to also function as visit souvenirs. The games are also presented in a generic framework for games in cultural heritage, which has been used successfully in the past.
Note: This material is presented to ensure timely dissemination of scholarly and technical work. Copyright and all rights therein are retained by authors or by other copyright holders. All persons copying this information are expected to adhere to the terms and constraints invoked by each author's copyright. In most cases, these works may not be reposted without the explicit permission of the copyright holder.
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gala_2016.pdf | 784.05 KB |
Abstract:
This paper describes methods to allow spreading activation to be used on web-scale information
resources. Existing work has shown that spreading activation can be used to model context over
small personal ontologies, which can be used to assist in various user activities, for example, in autocompleting
web forms. This previous work is extended and methods are developed by which large
external repositories, including corporate information and the web, can be linked to the user’s
personal ontology and thus allow automated assistance that is able to draw on the entire web of data.
The basic idea is augment the personal ontology with cached data from external repositories, where
the choice of what data to fetch or discard is related to the level of activation of entities already in
the personal ontology or cached data. This relies on the assumption that the working set of highly
active entities is relatively small; empirical results are presented, which suggest these assumptions
are likely to hold. Implications of the techniques are discussed for user interaction and for the social
web. In addition, warm world reasoning is proposed, applying rule-based reasoning over activate
entities, potentially merging symbolic and sub-symbolic reasoning over web-scale knowledge bases.
Note: This material is presented to ensure timely dissemination of scholarly and technical work. Copyright and all rights therein are retained by authors or by other copyright holders. All persons copying this information are expected to adhere to the terms and constraints invoked by each author's copyright. In most cases, these works may not be reposted without the explicit permission of the copyright holder.
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spreadingact-wsr-tr.pdf | 644.21 KB |
Abstract:
Various forms of spreading activation has been used in a number of web systems, not least in the PageRank algorithm. In our own work we have been using this as a technique for managing context over small and large ontologies, and both our own work and that in LarKC suggests that spreading activation has the potential to aid in reasoning over web-scale data sets including the growing set of linked open data resources. Of particular importance is that spreading activation can be applied locally to a dynamic self-selecting working set of an (practically) unbound linked data collection, as well as globally to the entire collection. However, this potential does not come without problems, some concerning the nature of the algorithm on any large data set, and some more to do with the particular nature of linked open data.
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WebSci2011-Spreading-Act.pdf | 398.74 KB |
Abstract:
In this paper, we examine how social media can be linked to cultural heritage and in particular how we can incorporate games, social networks, history reflection and culture. More specifically, we explore the following aspects: (a) how social media sites can be integrated into the museum user experience (b) how user interactions within the social media, both within the context of the museum experience and outside it, can be exploited to enhance the quality of recommendations made to the users, (c) how trending topics from social media can be used to link museum exhibits with today’s topics of interest and (d) how multi-level related terms extraction from social media data can lead to proposals for reflections to users. The end goal is to provide increased stimuli for users to study exhibits deeper and reflect on them, as well as to trigger discussion between the users, thus maximizing the impact of a museum visit.
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roles-tr.pdf | 319.4 KB |
Abstract:
Social media have gained the majority of attention on the Internet having an extreme number of daily visitors worldwide. The amount of information exchanged is vast, while users have become equally producers and consumers of data. Words like “trending”, “influencers”, “likes” and “viral” are in the daily agenda of data analyzers, as they are associated with factors that play an important role in the influence of social media content to its audience. These aspects are nowadays strongly taken into account by organizations that want to draw the public’s attention to the content they deliver, and in this context cultural institutions have already started to take under great consideration not only their presence in social media, but also the monitoring and exploitation of social media dynamics. In this paper we propose a method that can enable cultural venues to benefit from matches between their own content and ongoing discussions on social media. More specifically we extract trending topics that can be related semantically with the content of a cultural institute and examine how a venue can benefit by exploiting these matches. The proposed approach has been developed in the scope of the “CrossCult” H2020 project, and has been experimentally tested by analyzing the case of Twitter in Greek language.
Abstract:
CrossCult is a newly started project that aims to make reflective history a reality in the European cultural context. In this paper we examine how the project aims to take advantage of advances in semantic technologies in order to achieve its goals. Specifically, we see what the quest for reflection is and, through practical examples from two of the project's flagship pilots, explain how semantics can assist in this direction.
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semantics in crosscult.pdf | 1.56 MB |
Abstract:
In this paper, we present the vision of an open source learning analytics platform, able to harvest data from different sources, including e-learning platforms and environments, registrar's information systems, alumni systems, etc., so as to provide all stakeholders with the necessary functionality to make decisions on the learning process. The platform's architecture is modular, allowing the introduction of new functionality or connection to new systems to collect needed data. All data can be analyzed and presented though interactive visualizations to find correlations between metrics, to make predictions for students or student groups, to identify best practices for instructors and let them explore 'what-if' scenarios, to offer students personalized recommendations and personalized detailed feedback, etc. Our objective is to inform and empower all stakeholders to improve the learning experience.
Note: This material is presented to ensure timely dissemination of scholarly and technical work. Copyright and all rights therein are retained by authors or by other copyright holders. All persons copying this information are expected to adhere to the terms and constraints invoked by each author's copyright. In most cases, these works may not be reposted without the explicit permission of the copyright holder.
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learning-analytics-tr.pdf | 466.61 KB |
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User profile ontology version 1, RDF version | 3.68 KB |
User profile ontology version 1, Protege 3.1 version | 6.63 KB |
Abstract:
CrossCult H2020 is a European project, the aim of which is the reflection of history in a cultural setting. In this paper, we describe how social media can be linked to cultural heritage and in particular how we can incorporate games, social networks, history reflection and culture. The paper presents the case study of one of the project pilots, to show how history reflection can be enhanced with the use of social networks.
Note: This material is presented to ensure timely dissemination of scholarly and technical work. Copyright and all rights therein are retained by authors or by other copyright holders. All persons copying this information are expected to adhere to the terms and constraints invoked by each author's copyright. In most cases, these works may not be reposted without the explicit permission of the copyright holder.
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SMAP_2016.pdf | 446.47 KB |
Abstract:
Recent research in the domain of Personal Information Management has recognized the need for a paradigm shift towards a more activity-oriented system. Ontologies, as semantic networks with a structure not dissimilar to the one used by the human brain for storing long-term knowledge, may be very useful as the basis of such a system. This work proposes the use of spreading activation over ontologies in order to provide to a task-based system and its associated tools with methods to record semantics related to documents and tasks and to support user context inference.
Note: This material is presented to ensure timely dissemination of scholarly and technical work. Copyright and all rights therein are retained by authors or by other copyright holders. All persons copying this information are expected to adhere to the terms and constraints invoked by each author's copyright. In most cases, these works may not be reposted without the explicit permission of the copyright holder.
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spreading-act-IUI-CSKGOI.pdf | 476.23 KB |
Abstract:
The recent progress of the World Wide Web has created new needs for information sharing in virtual communities. WhereRU is a multiuser GPS position reporting system that allows users to make their location publicly available as well as associate it with information on places, persons and events that may later also serve as reminders of the their experiences when traveling.
Note: This material is presented to ensure timely dissemination of scholarly and technical work. Copyright and all rights therein are retained by authors or by other copyright holders. All persons copying this information are expected to adhere to the terms and constraints invoked by each author's copyright. In most cases, these works may not be reposted without the explicit permission of the copyright holder.
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whereRU-tr.pdf | 403.01 KB |
Abstract:
Museum exhibitions are designed to tell a story; this story is woven by curators and in its context a particular aspect of each exhibit, fitting to the message that the story is intended to convey, is highlighted. Adding new exhibits to the story requires curators to identify for each exhibit its aspects that fit to the message of the story and position the exhibit at the right place in the story thread. The availability of rich semantic information for exhibits, allows for exploiting the wealth of meanings that museum exhibits express, enabling the automated or semi-automated generation of practically countless stories that can be told. Personalization algorithms can then be employed to choose from these stories the ones most suitable for each individual user, based on the semantics of the stories and information within the user profile. In this work we examine how opportunities arising from technological advances in the fields of IoT and semantics can be used to develop smart, self-organizing exhibits that cooperate with each other and provide visitors with comprehensible, rich, diverse, personalized and highly stimulating experiences. These notions are included in the design of a system named exhiSTORY, which also exploits previously ignored information and identifies previously unseen semantic links. We present the architecture of the system and discuss its application potential.
Abstract:
This work is an extension of the Protégé tool to accommodate the modeling and presentation of entity history, i.e. past values of properties and/relationships; each such value is timestamped with the period that it was (or will be) valid in the real world. To this end, the presented extension provides:
The extension can be used in contexts that the modeling of entities' history is important, such as historical archives, museums, etc.
Note: This material is presented to ensure timely dissemination of scholarly and technical work. Copyright and all rights therein are retained by authors or by other copyright holders. All persons copying this information are expected to adhere to the terms and constraints invoked by each author's copyright. In most cases, these works may not be reposted without the explicit permission of the copyright holder.