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Antoniou A, Lepouras G, Vassilakis C, Wallace M, Platis N.  2019.  Cultural technologies: the case of the Tripolis archeological museum (in Greek; Greek title: "ΠΟΛΙΤΙΣΤΙΚΕΣ ΤΕΧΝΟΛΟΓΙΕΣ: Η ΠΕΡΙΠΤΩΣΗ ΤΟΥ ΑΡΧΑΙΟΛΟΓΙΚΟΥ ΜΟΥΣΕΙΟΥ ΤΡΙΠΟΛΗΣ"). Book of abstracts of the 2nd Conference of the School of Social Sciences of the University of the Aegean "Social sciences today: dilemmas and prospectives beyond the crisis".
Antoniou A, Diakakis D, Lepouras G, Vassilakis C.  2011.  Towards a methodological framework for the cognitive-behavioural evaluation of educational e-games. International Journal of Learning Technology. 6:263–287.
Antoniou A, Vassilakis C, Theodoropoulos A, Lepouras G.  2018.  The Human Computer Interaction and Virtual Reality Lab (University of Peloponnese): overview and current challenges. Proceedings of the “Cultural informatics research and applications: State of the art and open challenges” workshop, within the Euromed 2018 Conference.
Antoniou A, Vassilakis C, Wallace M, Lepouras G, Poulopoulos V.  2017.  Experiences from the development of thematic itineraries in three Greek museums (Greek title: Εμπειρίες από την ανάπτυξη θεματικών διαδρομών σε τρία Ελληνικά μουσεία). Proceedings of the 2nd PanHellenic conference on Cultural Heritage (Euromed 2017).
Antoniou A, Lykourentzou I, Rompa J., Tobias E., Lepouras G, Vassilakis C, Naudet Y..  2013.  User Profiling: Towards a Facebook Game that Reveals Cognitive Style. Proceedings of the GALA 2013 conference. :349–353.
Antoniou A, Lepouras G, Vassilakis C.  2013.  A methodology for the design of online exhibitions. DESIDOC Journal of Library and Information Technology. 33:158–167.