Publications
Towards a Learning Analytics Platform for Supporting the Educational Process. Proceedings of the 5th Conference on Information, Intelligence, Systems & Application (IISA2014).
.
2014. A mobile-enabled platform for presenting and disseminating cultural heritage information enhanced with augmented reality (Greek title: ΜΙΑ ΠΛΑΤΦΟΡΜΑ ΓΙΑ ΠΑΡΟΥΣΙΑΣΗ ΚΑΙ ΔΙΑΧΥΣΗ ΠΛΗΡΟΦΟΡΙΩΝ ΠΟΛΙΤΙΣΤΙΚΗΣ ΚΛΗΡΟΝΟΜΙΑΣ ΜΕ ΥΠΟΣΤΗΡΙΞΗ ΓΙΑ ΚΙΝΗΤΕΣ ΣΥΣΚΕΥΕΣ ΚΑΙ ΕΜΠ. 1st Panhellenic Conference on Cultural Heritage Digitization.
.
2015. PViz: Visualising P2P Multi-Agent Simulations. Proceedings of the International Conference on Autonomous Agents and Multiagent Systems (AAMAS). :1945–1946.
.
2015. Personalized Augmented Reality Experiences in Museums using Google Cardboards. 2017 12th International Workshop on Semantic and Social Media Adaptation and Personalization (SMAP).
.
2017. Cultural technologies: the case of the Tripolis archeological museum (in Greek; Greek title: "ΠΟΛΙΤΙΣΤΙΚΕΣ ΤΕΧΝΟΛΟΓΙΕΣ: Η ΠΕΡΙΠΤΩΣΗ ΤΟΥ ΑΡΧΑΙΟΛΟΓΙΚΟΥ ΜΟΥΣΕΙΟΥ ΤΡΙΠΟΛΗΣ"). Book of abstracts of the 2nd Conference of the School of Social Sciences of the University of the Aegean "Social sciences today: dilemmas and prospectives beyond the crisis".
.
2019. Hydria: An Online Data Lake for Multi-Faceted Analytics in the Cultural Heritage Domain. Big Data and Cognitive Computing. 4:7.
.
2020. An Assessment of the Effectiveness of the Remedial Teaching Education Policy. Knowledge. 3:349–363.
.
2023. .
2023.