@article {715,
	title = {Bringing a peripheral, traditional venue to the digital era with targeted narratives},
	journal = {Digital Applications in Archaeology and Cultural Heritage},
	volume = {14},
	year = {2019},
	month = {sep},
	pages = {e00111},
	abstract = {The current work presents a method of enhancing museum content with narratives targeting history reflection in a personalized manner, delivered by an especially designed mobile app. The mobile app is a part of a technology ecosystem that supports the visitor before, during and after her visit. Within the framework of the European H2020 CrossCult project, a method was designed, implemented and tested to enhance museum content with digital material, enriched narratives and means to actively engage visitors. In particular, the method was implemented and tested for the content of the Archaeological Museum of Tripolis (Greece) and specific content examples are presented here, together with data from visitor evaluation. The results showed that content was significantly and qualitatively enhanced and visitors recognized the potential of the app in triggering visitor curiosity, new forms of engagement, and the ability to reflect on the connections between historical and social phenomena.},
	keywords = {Cultural heritage, Museum app, Narratives, reflection, Visitor experience},
	doi = {10.1016/j.daach.2019.e00111},
	url = {https://www.sciencedirect.com/science/article/pii/S2212054819300098},
	author = {Angeliki Antoniou and Susana Reboreda Morillo and George Lepouras and Jason Diakoumakos and Costas Vassilakis and Martin Lopez Nores and Catherine Emma Jones}
}
@article {Vassilakis_fgcs17,
	title = {exhiSTORY: Smart Exhibits That Tell Their Own Stories},
	journal = {Future Generation of Computer Systems},
	volume = {81},
	year = {2018},
	pages = {542-556},
	abstract = {Museum exhibitions are designed to tell a story; this story is woven by curators and in its context a particular aspect of each exhibit, fitting to the message that the story is intended to convey, is highlighted. Adding new exhibits to the story requires curators to identify for each exhibit its aspects that fit to the message of the story and position the exhibit at the right place in the story thread. The availability of rich semantic information for exhibits, allows for exploiting the wealth of meanings that museum exhibits express, enabling the automated or semi-automated generation of practically countless stories that can be told. Personalization algorithms can then be employed to choose from these stories the ones most suitable for each individual user, based on the semantics of the stories and information within the user profile. In this work we examine how opportunities arising from technological advances in the fields of IoT and semantics can be used to develop smart, self-organizing exhibits that cooperate with each other and provide visitors with comprehensible, rich, diverse, personalized and highly stimulating experiences. These notions are included in the design of a system named exhiSTORY, which also exploits previously ignored information and identifies previously unseen semantic links. We present the architecture of the system and discuss its application potential.},
	keywords = {Cultural heritage, IoT, personalization, Quality of Experience (QoE), Self-organizing exhibitions, semantics},
	doi = {https://doi.org/10.1016/j.future.2017.10.038},
	url = {https://www.sciencedirect.com/science/article/pii/S0167739X17324093},
	author = {Costas Vassilakis and Vassilis Poulopoulos and Angela Antoniou and Manolis Wallace and Giorgos Lepouras and Martin Lopez Nores}
}
