Publications
Query personalization using social network information and collaborative filtering techniques. Future Generation of Computer Systems. Special Issue on Recommender Systems for Large-Scale Social Networks:440–450.
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2017. Real exhibitions in a virtual museum. Virtual Reality. 7:120–128.
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2004. Recommendation information diffusion in social networks considering user influence and semantics. Social Network Analysis and Mining. 6:108.
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2016. Spreading Activation Over Ontologies: From Personal Context To Web Scale Reasoning. International Journal of Semantic Computing. Special issue on Web Scale Reasoning:59–102.
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2010. Stimulation of reflection and discussion in museum visits through the use of social media. Social Network Analysis and Mining. 7:1-12.
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2017. A system to support dissemination of knowledge and sharing of experiences in the working environment: Review Code 066. International Journal of Continuing Engineering Education and Lifelong Learning. 13:248-257.
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2003. Towards a methodological framework for the cognitive-behavioural evaluation of educational e-games. International Journal of Learning Technology. 6:263–287.
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2011. Using Time Clusters for Following Users’ Shifts in Rating Practices. Complex Systems Informatics and Modeling Quarterly. 13
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2017. Virtual museums for all: Employing game technology for edutainment. Virtual Reality. 8:96–106.
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2004. Virtual reality in the e-Society. Virtual Reality. 11:71-73.
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2006. Visualizing the educational data mining literature. European Journal of Engineering Research and Science. TBD
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2020. A web browser for ISDN card phones. Journal of Internet Technology. 5:267-277.
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2004. Wikis in enterprise settings: a survey. Enterprise Information Systems. 6:1-53.
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2012. An XML model for electronic services. Electronic Government. 2:41-55.
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2005. A Software Development Methodology and a Software Architecture for Context-Aware M-Commerce Applications. Computer Science and Technology. Ph.D. thesis:369.
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2012.