Publications
An Object-Oriented Data Model for Hypermedia Systems. Proceedings of the DELTA Conference in Research and Development. :483–493.
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1990. OntoFM: A Personal Ontology-based File Manager for the Desktop. Demo at the 10th International Web Conference, 2011, Bonn, Germany.
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2011. OntoFM: A Personal Ontology-based File Manager for the Desktop. Proccedings of the International Semantic Web Conference (ISWC).
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2011. Ontologies as Tools for Historians. International Symposium on Information & communication technologies in cultural heritage.
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2008. Performance analysis of blocking banyan switches. Proceedings of the IEEE sponsored International Joint Conference on Computer, Information and System Sciences and Engineering - CIS2E 06.
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2006. Performance Analysis of dual priority single-buffered blocking Multistage Interconnection Networks. 3rd International Conference on Networking and Services, ICNS 2007.
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2007. Performance Analysis of Multistage Interconnection Networks determining optimal parameters for data-intensive business applications. Proceedings of the 7th IBIMA Conference.
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2006. Performance Evaluation of Distance Vector Routing Protocol on a Wireless Circular Model. Proceedings of the IEEE sponsored International Joint Conference CISSE 2007. :323-328.
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2008. Performance evaluation of multicast routing over multilayer multistage interconnection networks. Proceedings of the 2009 5th Advanced International Conference on Telecommunications, AICT 2009. :395-403.
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2009. Performance evaluation of two-priority network schema for single-buffered delta networks. IEEE International Symposium on Personal, Indoor and Mobile Radio Communications, PIMRC.
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2007. Personal Ontology Creation and Visualization for a Personal Interaction Management System. Proceedings of PIM, CHI 2008.
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2008. Personality Analysis of Social Media Influencers as a Tool for Cultural Institutions. Digital Heritage. Progress in Cultural Heritage: Documentation, Preservation, and Protection. :236–247.
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2018. Personalized Augmented Reality Experiences in Museums using Google Cardboards. 2017 12th International Workshop on Semantic and Social Media Adaptation and Personalization (SMAP).
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2017. A Platform for the Presentation and Dissemination of Cultural Heritage Information for Mobile Devices Enriched with Augmented Reality. Proceedings of the Greek Conference for the Digitization of Cultural Information (EUROMED).
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2015. Pruning and Aging for User Histories in Collaborative Filtering. Proceedings of the 2016 IEEE Symposium Series on Computational Intelligence.
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2016. QoS-driven adaptation of BPEL scenario execution. 2009 IEEE International Conference on Web Services, ICWS 2009. :271-278.
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2009. On Replacement Service Selection in WS-BPEL Scenario Adaptation. Proceedings of the 8th IEEE International Conference on Service Oriented Computing & Applications (SOCA 2015).
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2015. Reusability in Electronic Services Development. Proceedings of the CSITeA 04 conference.
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2004. Reverse engineering electronic services: from e-forms to knowledge. ICSOFT (1). :273-278.
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2006. The role of priority mechanisms on performance metrics of double-buffered switching elements. AIP Conference Proceedings - ICCMSE 2007. 963:937-942.
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2007. Routing and performance analysis of double-buffered omega networks supporting multi-class priority traffic. Proc. - The 3rd Int. Conf. Systems and Networks Communications, ICSNC 2008 - Includes I-CENTRIC 2008: Int. Conf. Advances in Human-Oriented and Personalized Mechanisms, Technologies, and Services. :56-63.
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2008. Routing and performance evaluation of dual priority Delta networks under hotspot environment. Proceedings - 2009 1st International Conference on Advances in Future Internet, AFIN 2009. :24-30.
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2009. Selected results of a comparative study of four ontology visualization methods for information retrieval tasks. Proceedings of the 2nd International Conference on Research Challenges in Information Science, RCIS 2008. :133-140.
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2008. A semantics-based consultations workbench. ITI 3rd International Conference on Information and Communications Technology, ICICT 2005 - Enabling Technologies for the New Knowledge Society. 2005:421-434.
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2005. Serious games: Valuable Tools for Cultural Heritage. Proceedings of the 2016 Games and Learning Alliance Conference. :331–341.
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2016.